Change Log
v1.0.3 — 2025-08-12
Improved
- UI/UX: Exposed all UAvoidanceSubsystem parameters in a new “Avoidance Tuning” section within the Pathfinding Tuner, allowing for detailed real-time configuration.
- Component Properties: Exposed the AcceptanceRadius parameter on the UPathfindingComponent for more flexible goal completion criteria.
- Component Properties: Exposed the RotationInterpSpeed parameter on the UPathfindingComponent, allowing for adjustable agent turning speeds.
Fixed
- Core Logic: Fixed a critical bug where the OnDestinationReached event would fail to trigger, especially when moving sequentially between multiple targets.
v1.0.2 — 2025-08-10
Fixed
- packaging-related bug fix
v1.0.1 — 2025-08-09
Added
- Lazy Theta* pathfinding for visibility-based shortcuts and smoother paths
Improved
- Slate UI/UX: improved visual clarity and component recognition, enabling faster and more accurate setup
Fixed
- A* path discontinuity occurring under specific obstacle arrangements