Change Log

v1.0.3 — 2025-08-12

Improved

  • UI/UX: Exposed all UAvoidanceSubsystem parameters in a new “Avoidance Tuning” section within the Pathfinding Tuner, allowing for detailed real-time configuration.
  • Component Properties: Exposed the AcceptanceRadius parameter on the UPathfindingComponent for more flexible goal completion criteria.
  • Component Properties: Exposed the RotationInterpSpeed parameter on the UPathfindingComponent, allowing for adjustable agent turning speeds.

Fixed

  • Core Logic: Fixed a critical bug where the OnDestinationReached event would fail to trigger, especially when moving sequentially between multiple targets.

v1.0.2 — 2025-08-10

Fixed

  • packaging-related bug fix

v1.0.1 — 2025-08-09

Added

  • Lazy Theta* pathfinding for visibility-based shortcuts and smoother paths

Improved

  • Slate UI/UX: improved visual clarity and component recognition, enabling faster and more accurate setup

Fixed

  • A* path discontinuity occurring under specific obstacle arrangements